Obviously when im not scrubbing in real life PTQ's, i find some time for a good relaxing scrub on modo. As i said last time, i said i have drafted a couple of times where i felt like i had the best deck at the table then managed to get blown out round 1 or 2.....well here is one of my drafts from a few weeks back and so far the only online zendikar draft i have made prizes in (out of 4), even though my deck isn't really the hotness.
(btw i had hoped to force b/r)
Players:
thatsme
MaraK72
Lamppost
emeng
pinktanktops
HOTFELLASareMyKryptonite
--> wiggi1
Metapod
------ ZEN ------
Pack 1 pick 1:
Merfolk Wayfinder
Kraken Hatchling
Heartstabber Mosquito
Oran-Rief Survivalist
Desecrated Earth
Swamp
Lethargy Trap
Tanglesap
Kor Sanctifiers
Feast of Blood
Goblin Bushwhacker
Akoum Refuge
Sky Ruin Drake (FOIL)
Makindi Shieldmate
--> Marsh Flats
nice, especially in a pack where another 1st pick doesn't immediately jump out (burst lightning, pedo, hideous)
Pack 1 pick 2:
Soaring Seacliff
Expedition Map
Blood Seeker
Spreading Seas
Nissa's Chosen
Ondu Cleric
Narrow Escape
Brave the Elements
Baloth Cage Trap
Cosi's Trickster
Steppe Lynx
Swamp
--> Crypt Ripper
Goblin Shortcutter
ouch, maybe the blood seeker was better, but i didn't really use to rate him very highly due to 1 power
Pack 1 pick 3:
Trailblazer's Boots
Trapfinder's Trick
Scythe Tiger
Nimbus Wings
Vines of Vastwood
Magma Rift
Sky Ruin Drake
Forest
Pillarfield Ox
Relic Crush
--> Burst Lightning
Punishing Fire
Vampire's Bite
nice
Pack 1 pick 4:
Æther Figment
--> Shatterskull Giant
Plains
Hagra Crocodile
Makindi Shieldmate
Carnage Altar
Giant Scorpion
Savage Silhouette
Goblin Bushwhacker
Spreading Seas
Windrider Eel
Ondu Cleric
Pack 1 pick 5:
Grim Discovery
Plains
Relic Crush
Bog Tatters
Kor Cartographer
--> Torch Slinger
Kor Outfitter
Demolish
Spell Pierce
Quest for Ancient Secrets
Territorial Baloth
you cant imagine how much i want batters to wheel!
Pack 1 pick 6:
Goblin War Paint
Timbermaw Larva
Desecrated Earth
Goblin Ruinblaster
Bold Defense
Frontier Guide
Unstable Footing
--> Ruinous Minotaur
Caller of Gales
Island
Pack 1 pick 7:
Spell Pierce
Piranha Marsh
Grim Discovery
--> Bog Tatters
Quest for Pure Flame
Swamp
Grazing Gladehart
Sunspring Expedition
Kor Outfitter
Pack 1 pick 8:
Grappling Hook
Noble Vestige
Soul Stair Expedition
Runeflare Trap
--> Teetering Peaks
Tempest Owl
Sunspring Expedition
Mountain
Pack 1 pick 9:
Merfolk Wayfinder
Desecrated Earth
Swamp
Lethargy Trap
Tanglesap
Goblin Bushwhacker
--> Akoum Refuge
probs should have been the bushwacker here, so far i havent had too many little red or black men though, and i didn't really know how good he was.
Pack 1 pick 10:
Expedition Map
Spreading Seas
Narrow Escape
Brave the Elements
Cosi's Trickster
--> Swamp
why did i take swamp?
Pack 1 pick 11:
Trailblazer's Boots
Scythe Tiger
Forest
Relic Crush
--> Vampire's Bite
Pack 1 pick 12:
Plains
Carnage Altar
--> Savage Silhouette
Spreading Seas
Pack 1 pick 13:
--> Relic Crush
Demolish
Quest for Ancient Secrets
Pack 1 pick 14:
--> Unstable Footing
Island
Pack 1 pick 15:
--> Quest for Pure Flame
------ ZEN ------
Pack 2 pick 1:
Timbermaw Larva
Seismic Shudder
Jwar Isle Refuge
Cliff Threader
Hedron Scrabbler
Khalni Gem
Pitfall Trap
Spreading Seas
Ondu Cleric
Explorer's Scope
Island
Disfigure
--> Eldrazi Monument
Bladetusk Boar
Paralyzing Grasp
Pack 2 pick 2:
Stonework Puma
Quest for the Gravelord
Pillarfield Ox
Swamp
Ruinous Minotaur
--> Hideous End
Murasa Pyromancer
Narrow Escape
Into the Roil
Caller of Gales
Frontier Guide
Goblin War Paint
Grazing Gladehart
Nissa's Chosen
good.
Pack 2 pick 3:
Mountain
Desecrated Earth
Gomazoa (FOIL)
Jwar Isle Refuge
Kabira Crossroads
River Boa
Teetering Peaks
Goblin War Paint
Khalni Gem
Reckless Scholar
--> Hagra Crocodile
Caller of Gales
Vastwood Gorger
Pack 2 pick 4:
Sadistic Sacrament
Baloth Woodcrasher
Goblin Bushwhacker
Lethargy Trap
Guul Draz Vampire
Expedition Map
Welkin Tern
Blood Seeker
Kazandu Refuge
--> Spire Barrage
Swamp
Tanglesap
Pack 2 pick 5:
--> Giant Scorpion
Tempest Owl
Kazandu Refuge
Molten Ravager
Khalni Heart Expedition
Sunspring Expedition
Mire Blight
Lullmage Mentor
Plains
Bog Tatters (FOIL)
Paralyzing Grasp
Pack 2 pick 6:
Timbermaw Larva
Lethargy Trap
--> Bladetusk Boar
Piranha Marsh
Plains
Vastwood Gorger
Goblin Bushwhacker
Quest for Ancient Secrets
Tanglesap
Makindi Shieldmate
this is a nice pick.
Pack 2 pick 7:
Spidersilk Net
Mold Shambler
Kor Cartographer
Emeria, the Sky Ruin
Kabira Crossroads
Savage Silhouette
--> Akoum Refuge
Reckless Scholar
Swamp
Pack 2 pick 8:
Turntimber Grove
Seismic Shudder
Archmage Ascension
--> Giant Scorpion
Hagra Diabolist
Desecrated Earth
Plains
Kraken Hatchling
i like the scorpion, looks like my deck is slightly slower than i hoped though, at least these should help. probably should have taken the soul stair expedition earlier (i think i took teetering peaks over it)
Pack 2 pick 9:
Seismic Shudder
Jwar Isle Refuge
--> Cliff Threader
Spreading Seas
Ondu Cleric
Explorer's Scope
Island
seismic shudder here? probs
Pack 2 pick 10:
Swamp
Narrow Escape
Caller of Gales
Frontier Guide
Goblin War Paint
--> Nissa's Chosen
Pack 2 pick 11:
Mountain
Desecrated Earth
Jwar Isle Refuge
--> Goblin War Paint
Caller of Gales
Pack 2 pick 12:
Sadistic Sacrament
--> Lethargy Trap
Swamp
Tanglesap
Pack 2 pick 13:
Sunspring Expedition
--> Mire Blight
Plains
Pack 2 pick 14:
--> Lethargy Trap
Plains
Pack 2 pick 15:
--> Swamp
------ ZEN ------
Pack 3 pick 1:
Into the Roil
Mark of Mutiny
Bloodghast (FOIL)
Expedition Map
Vastwood Gorger
Oran-Rief, the Vastwood
Umara Raptor
Kor Sanctifiers
Jwar Isle Refuge
Bold Defense
Swamp
Ruinous Minotaur
--> Hideous End
Surrakar Marauder
Gatekeeper of Malakir
nice pack, didnt really know what to take, although im kindly pointed out towards the bloodghas and eldrazi monument combo.....ah.
Pack 3 pick 2:
Spell Pierce
Zektar Shrine Expedition
Plains
Mindless Null
Soaring Seacliff
Tempest Owl
--> Heartstabber Mosquito
Turntimber Basilisk
Harrow
Noble Vestige
Kor Sanctifiers
Landbind Ritual
Hedron Scrabbler
Electropotence
Pack 3 pick 3:
Nissa's Chosen
Quest for Pure Flame
Magosi, the Waterveil
Spire Barrage
Narrow Escape
Spidersilk Net
Caravan Hurda
--> Guul Draz Vampire
Goblin Shortcutter
Turntimber Grove
Quest for the Gemblades
Soaring Seacliff (FOIL)
Swamp
Pack 3 pick 4:
Geyser Glider
Quest for Pure Flame
Beast Hunt
Goblin Guide
--> Plated Geopede
Electropotence (FOIL)
Molten Ravager
Grim Discovery
Greenweaver Druid
Soul Stair Expedition
Kor Hookmaster
Plains
Pack 3 pick 5:
Mountain
--> Crypt Ripper
Eternity Vessel
Mold Shambler
Tuktuk Grunts
Ior Ruin Expedition
Kabira Crossroads
Steppe Lynx
Mark of Mutiny
Runeflare Trap
Teetering Peaks
Pack 3 pick 6:
Magma Rift
Shieldmate's Blessing
Zendikar Farguide
Brave the Elements
Bog Tatters
--> Torch Slinger
Trapmaker's Snare
Slaughter Cry
Oran-Rief Recluse
Island
Pack 3 pick 7:
Noble Vestige
Mire Blight
Hedron Scrabbler
Windborne Charge
Forest
Tempest Owl
Kor Duelist (FOIL)
Scythe Tiger
--> Zektar Shrine Expedition
Pack 3 pick 8:
Caravan Hurda
Island
Seascape Aerialist
Highland Berserker
Turntimber Grove
Windborne Charge
--> Giant Scorpion
Seismic Shudder
Pack 3 pick 9:
Mark of Mutiny
Expedition Map
Vastwood Gorger
Jwar Isle Refuge
Bold Defense
Swamp
--> Ruinous Minotaur
Pack 3 pick 10:
--> Zektar Shrine Expedition
Plains
Soaring Seacliff
Noble Vestige
Landbind Ritual
Hedron Scrabbler
Pack 3 pick 11:
Quest for Pure Flame
Spidersilk Net
--> Caravan Hurda
Turntimber Grove
Swamp
Pack 3 pick 12:
Quest for Pure Flame
Beast Hunt
--> Molten Ravager
Plains
Pack 3 pick 13:
Mountain
--> Tuktuk Grunts
Runeflare Trap
Pack 3 pick 14:
--> Shieldmate's Blessing
Island
Pack 3 pick 15:
--> Forest
Basically i lose the final after being denied the split.....someone had been watching the replays i guess.
Quite a few mispicks here, far more than i thought i had made, which is a bit annoying looking back at it, but it was one of my earlier drafts and i was still of the opinion big green was ok, luckily other people in the draft were too.
See you soon, hopefully i will have done a draft when im not awful before then, buti wouldn't count on it.
Untill then,
Jim
As always, feel free to comment on this article, or anything related or unrelated to magic whatsoever. If you would like to contribute to the TLM blog, please email any pictures, ideas or articles to ss07jm@leeds.ac.uk
Bloodghast and Eldrazi Monument is kind of a combo, but I'd always feel on the back foot if I had to use my Overrun as a few Fogs. Nice Spire Barrage plus Hideous End manabase btw. Seismic Shudder is also a really good sideboard card. I've noticed a few games I've lost where I would have loved to sideboard one in. Mostly as an alternative to waiting 5/6 turns to draw a second Swamp in my mostly black deck for Marsh Casualties.
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