Monday, 13 September 2010

Guest Article: Remember to have fun, by Mick Edwards

By Mick Edwards

People who know me will know that August was a month in which I took magic very seriously. Not only was Nationals on everyones mind, but i was qualified for Pro Tour Amsterdam. This meant I spent A LOT of time testing what I expected the new extended metagame to be (special thanks to people helping me test such as Rob Catton). In the end I think a slight bad judgement in the meta (I predicted all combo/punishing fire decks) made me play a weak deck and I didnt make day 2, finishing 4-4.

However, one common theme with this event (and all other large event I have been to) was the underlying sense of 'Magic is also really fun, remember?' and by that I mean Cube Drafting! Cube drafting for those that don't know is where a player basically makes their 'own set' using whatever cards they like. The initial Cubes were based around the most powerful cards available, and its quite nice to 'open a pack' to pick from Black Lotus, Sol Ring, Treachery, Recurring Nightmares, etc. However some people make their Cubes a bit different - e.g. Rob Wagner and Seb Parker both have cubes consisting of the most powerful extended (old extended) legal commons and uncommons. The thing about cube is its purpose. When I enter a PTQ I play to win, when I sit down against my opponent I often try to play like a machine designed for winning magic games. When I draft cube I play for fun, when I sit down I have a laugh!

Thinking back, some of the most fun I've had playing magic has been weird formats that are only really played for fun: Reject rare draft, Multiplayer Winston draft, elaborate mental magic pack wars style. So when I though about how I wanted to play more magic for fun purposes it saddened me when I realised that part of what makes these formats so fun is the people involved and I was going back to playing Magic Online. Thats when it hit me! Momir Basic:

Momir basic is THE random fun format, but its actually got more skill to it that it seems and the random factors of mana screw/flood are taken away.
I strongly encourage anyone who has a Magic online account to play this format as its pretty crazy. Here are some pro tips I have found:
  • Never play an island unless you have an ability that needs it as Benthic Behemoth crops up a fair amount at 8.
  • There are some good one drops but your chances of hitting them are low, some good ones I've hit include goblin chirurgeon and dragonmaster outcast.
  • In general its proabably best not to make a 1 drop.
  • Two drops are better than three drops, this may seem weird but a lot of mana elves/myr are at 2 as well as guildmages!
  • Play more mountains I currently run 15 mountains in my Momir deck, when you make dragons you want them to breathe fire.
Finally I want to mention an idea I have had for building a cube of my own, hopefully creating an entirely different cube format. I want people to vote on what they think are the worst cards in each set for inclusion in my 'Worst Cube Ever'. Keep an eye on the Leeds Facebook site for more details, or begin the voting for M11 Cards here:


  1. Chimney Imp from Mirrodin... because everyone loves a 5 mana 1/2 flier.

  2. Worst Cube sounds awesome. For M11:
    White: Ajani's Mantra, Goldenglow Moth, Holy Strength
    Blue: Alluring Siren, Jace's Erasure, Merfolk Spy, Tome Scour
    Black: Blood Tithe, Haunting Echoes, Liliana's Caress, Viscera Seer
    Red: All Red Cards ever!!
    Bloodcrazed Goblin, Goblin Balloon Brigade, Incite, Pyretic Ritual
    Green: Dryad's Favor, Fog, Hunter's Feast, Primal Cocoon
    Artifact: Angel's Feather, Demon's Horn, Dragon's Claw, Kraken's Eye, Wurm's Tooth.

  3. please vote here:!/topic.php?uid=7402096935&topic=13443

    starting with m11

  4. HAHAHAHA!! Haunting Echoes in a cube...genius!